The Kings Gambit
Same as before but providing more information.
Error: BOGUS HITPOS PASSED TO DO_SUBOBJ_HIT_STUFF (2214.4 > 2192.6)!

File:U:\src\cvs\fs2_open.testing\code\ship\ShipHit.cpp
Line: 1032

Call stack:
------------------------------------------------------------------
    ship_do_damage()    ship_apply_global_damage()    shockwave_move()    shockwave_move_all()    game_simulation_frame()    game_frame()    game_do_frame()    game_do_state()    gameseq_process_events()    WinMainSub()    WinMain()    WinMainCRTStartup()    kernel32.dll 7c816d4f()
------------------------------------------------------------------

Assert: TotalRam == total
File: u:\src\cvs\fs2_open.testing\code\globalincs\windebug.cpp
Line: 1447

Call stack:
------------------------------------------------------------------
    doexit()    exit()    Error()    do_subobj_hit_stuff()    ship_do_damage()    ship_apply_global_damage()    shockwave_move()    shockwave_move_all()    game_simulation_frame()    game_frame()    game_do_frame()    game_do_state()    gameseq_process_events()    WinMainSub()    WinMain()------------------------------------------------------------------

